Talking to Saga
Say “Hey Saga” to the listener, then just talk — plain sentences, no commands to memorize. The examples below are things that actually work today, grouped by what Saga reaches for.
Home control
LIGHTS · SWITCHES · SCENESSay a natural name for the thing, not its technical ID — Saga resolves it against Home Assistant for you.
Weather, time & date
DIRECT — NO CHARACTER FLOURISHThese are answered as plain facts, not performed, so the numbers stay exact.
Timers
COUNTDOWNKnown gap: a timer confirms when it's set, but doesn't yet announce itself out loud when it runs out.
Notes
NO DUE DATEFor things to jot down with no particular time attached.
Reminders
DUE DATE SETGive a time any way that's natural — a relative offset, a day, a clock time, or both.
Known gap: reminders are pull-only — Saga won't speak up on its own when one is due yet. Ask what's on the list.
Marking things done
NOTES + REMINDERSThis only checks the item off — it's never deleted, so a misheard match is never destructive. Completed items stay on the list until cleared by hand.
Long-term memory
PERSISTS ACROSS SESSIONSFor durable facts about you or the household — not checklist items. Use notes/reminders for those instead.
The car
CAR PARKER AUTOMATIONJust talking
IN CHARACTERAnything that isn't one of the above gets a reply in character, from one dry aside to a longer, more reflective answer for a genuinely philosophical question. Saga never breaks character or admits to being software — that's not a bug to report.
What Saga can't do yet
- No proactive speech. Timers and reminders confirm when set, but nothing announces itself unprompted — ask, don't wait.
- One listener. "Hey Saga" wake-word capture only runs on the one always-on device today.
- Deletion isn't a voice action. Marking something done checks it off; actually removing items from the list is a Home Assistant task, not a spoken one.